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Slowdowns in Ape Escape

2136 Views 6 Replies 4 Participants Last post by  chupicabra30
Trying to play Ape Escape on epsxe 1.6, and as usually when trying to play any game on this emulator, gotta fix the problems before i can play it =/ - Normally the game runs fine but it has moments where it slows down a lot, like in the opening cut scene it really slowed down when looking at the time machine thingy. It also slows down a lot when the main guy spawns or dies.

Here's my video stuff:
Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON X800 XL x86/MMX/3DNow!/SSE2

Resolution/Color:
- 1280x1024 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: on
- No render-to-texture: off

- Filtering: 6
- Hi-Res textures: 1
- TexWin pixel shader: off
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 62

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: off
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00001000]

Any recommendations?

By the by, anyone know if there's a way to change the camera angles in this game? They can't really be that bad can they? I hope they're not always like that, i just want to be able to see where i'm going :p
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ok turn off odd/even bit hack and put FPS limit to 60 (trust me).

try setting your Vram size manually
check "Use Pixel Shader for 'PSX texture window' emulation".

you can click in the box to change your vram, you know ;) that's what i did with my old GeForce 5600---it was 256mb.
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