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Sorry to bother you people again, but I noticed something, and I hope you can help me as much as last time :)

I noticed that when I leave the Emu screen (which means that I just switch to another window), the sound and even the visualization seem to run faster, in normal speed that is. I use Pete's DSound Audio Driver 1.15 and Pete's OpenGL2 Driver 2.7 at the moment. I hope somebody can tell me how I can make the whole game run that fast, because sometimes I notice that some music files run much slower than they should. Furthermore the animation is too slow, too =D Which isn't that horrible, in fact. But anyway...yeah XD

Sorry, I know my english is aweful U_U;
 

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From Love and Limerence
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When you say you want it to run faster, are you saying that everything is normally slower than it should be and that you want the game running normal instead of slow, or do you mean just for it to run faster than normal?

First off all, you're english isn't that bad at all. Now, what are your computer specs (video card and processor mainly, along with memory)? What are the settings for the video plugin (there's an option to copy them from the setup window and then you can paste them here)?
 

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If you have it, try switching the sound plugin to Eternal SPU 1.41 or 1.50 beta 1. These plugins have better synching capabilities (if that's what's causing the lag in the sound, and having the graphic speeds normal). I had a problem in Star Ocean 2 like that a long time ago, I think it was a lack of sound-synching, but I'm not 100% sure.
 

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Sounds like a slow graphics card if the game runs faster when the full set of instructions are not being passed to the card (I.E. you alt-tab to another window which obscures the display or minimizes the GPU window) or a weird compatibility setting which isn't necessary (such as ones that speed up framebuffer access on some cards or aren't specifically to get a certain game to run). Also I would generally suggest using the Escape key to pause emulation when you need to work with another program, then select run->continue when you want to continue right where you left off. This may cause temporary sound problems when you continue and minor graphics garble when you first move in a 2d/3d mixed game, but it will allow your other programs to run more smoothly as resources are not consumed by the emulation.
 
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