Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 x86/SSE2
Resolution/Color:
- 800x600 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 2
- Keep psx aspect ratio: on
- No render-to-texture: off
- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
Thats the settings I use to play Alundra. The game plays perfectly like that with absolutely no problems at all. However I want to reduce the resolution to 640x480 but when I do the game plays slightly slower than usual in full screen mode. When windowed it plays fine.
Anyone know how to fix this? Thanks
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 x86/SSE2
Resolution/Color:
- 800x600 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 2
- Keep psx aspect ratio: on
- No render-to-texture: off
- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
Thats the settings I use to play Alundra. The game plays perfectly like that with absolutely no problems at all. However I want to reduce the resolution to 640x480 but when I do the game plays slightly slower than usual in full screen mode. When windowed it plays fine.
Anyone know how to fix this? Thanks