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41 Posts
EDIT: So I changed the "Stretching Mode" from 2 (Keep Aspect Ratio) to 3 (Keep Pixel Ratio), and it seems to have fixed the problem. Hope this setting doesn't cause other issues...
EDIT2: Now, with this setting, the only problem is that if I go full-screen, it stretches to my wide monitor instead of keeping it's aspect ratio. So I guess I'm stuck with windowed.
Silent Hill 1 runs pretty much perfect for me, except the Map, Inventory, and Main Title screens are squished horizontally (possibly others, but these are the ones I've noticed so far). Heres some pics:
Normal Play:
Inventory:
Map:
Really, it's just a slight annoyance, but if there is a way to fix it, that would be great.
Heres my video plugin settings (this is with ePSXe 1.7 btw):
Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: ATI Radeon HD 4800 Series
Resolution/Color:
- 1400x1050 Window mode
- Internal X resolution: 2
- Internal Y resolution: 3
- Keep psx aspect ratio: 2
- No render-to-texture: off
- Filtering: 6
- Hi-Res textures: 1
- TexWin pixel shader: off
- VRam size: 0 MBytes (Autodetect)
Framerate:
- FPS limitation: off
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: on
- Shader effects: 1/4
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
EDIT2: Now, with this setting, the only problem is that if I go full-screen, it stretches to my wide monitor instead of keeping it's aspect ratio. So I guess I'm stuck with windowed.
Silent Hill 1 runs pretty much perfect for me, except the Map, Inventory, and Main Title screens are squished horizontally (possibly others, but these are the ones I've noticed so far). Heres some pics:
Normal Play:

Inventory:

Map:

Really, it's just a slight annoyance, but if there is a way to fix it, that would be great.
Heres my video plugin settings (this is with ePSXe 1.7 btw):
Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: ATI Radeon HD 4800 Series
Resolution/Color:
- 1400x1050 Window mode
- Internal X resolution: 2
- Internal Y resolution: 3
- Keep psx aspect ratio: 2
- No render-to-texture: off
- Filtering: 6
- Hi-Res textures: 1
- TexWin pixel shader: off
- VRam size: 0 MBytes (Autodetect)
Framerate:
- FPS limitation: off
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: on
- Shader effects: 1/4
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]