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Discussion Starter #1
Hey everyone,

I've encountered a few graphical problems with SH for the PSX. These problems also occour with the PAL version of the game (own both of them).

Don't really know how to explain the problem I'm having... Guess you could say that there is like a light square thingy around the characters, enemies, trees and so on, however this does not occur when it gets darker (like when the sun goes down in the beginning of the game after you've found the three keys to open the door in the house on Levin Street).

I've tried different GPU's, different setting, scanlines on/off and I've even tried it on a different computer but the problem remains. :cuss2:


Here are some screenshots:
http://hem.bredband.net/andagu/Stuff/1.JPG
http://hem.bredband.net/andagu/Stuff/2.JPG

Would appreciate if someone could tell me how to sort this out. :)

Cheerios!
 

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Is this thing on?
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2,121 Posts
Post your GPU settings and graphic card so that we can analyse the problem better.


EDIT:
Reviewed your shots, and saw game fixes turn ON. Turn them OFF.
Besides, set Off-Screen Drawing to 2 and Framebuffer Texture to 0 (Already 0, I believe), and
Framebuffer Access to 2.
I also see you turned the frame limiter, filtering ON.
 

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Premium Member
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3,093 Posts
No, you have to turn on mask bit. Also, try turning on alpha multipass
 
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