Joined
·
609 Posts
Currently playing Silent Hill, the game freezes after I pick up the blood in the Hospital with the empty vial. (when going to the menu).
I've had other occasional freezes, but reloading from the memory card resolved that, but this time it keeps happening.
I've already tried switching Graphic Plugins as well, but still nothing.
This only occurs when going to the Menu btw. It doesn't freeze when doing other stuff. And it was running fine up until this point. Right now even normal memory card loading doesn't fix it.
Settings:
It should be noted that I already tried loading the CDROM directly as well with sub-channel reading enabled.
So does anyone know how to possibly fix this issue? D:
Edit:
Also tested in both 1.6.0 and 1.7.0.
I've had other occasional freezes, but reloading from the memory card resolved that, but this time it keeps happening.
I've already tried switching Graphic Plugins as well, but still nothing.
This only occurs when going to the Menu btw. It doesn't freeze when doing other stuff. And it was running fine up until this point. Right now even normal memory card loading doesn't fix it.
Settings:
Code:
Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: Radeon X1650 Series
Resolution/Color:
- 800x600 Window mode
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 512 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 2
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 5/3
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000003]
So does anyone know how to possibly fix this issue? D:
Edit:
Also tested in both 1.6.0 and 1.7.0.