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Oh! Thanks :) About your problem with GT2. Go into the texture caching settings and turn the pirimitive cache up. You'll also want to check "flush at limit" in the primitive cache section. Some games eat up a lot of memory with 32-bit textures enabled. If you have 192MB RAM, set the cache to some large value like 128MB. I'm assuming you didn't check that out, but that's some helpful advice that I hope will get GT2 working for you!
 

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Did you try using the "fast MDEC" option? It might speed up the MDECs a bit! :)

Also, about the GT2 and trails. That's only because the back buffer is never cleared. Still working on that. Thanks for the pics! :)
 

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Cool :) Hey, could you do me a favor? Try turning on the extended "real time" debug output and re-run some of the games that were giving you problems/slow downs. Check the console window frequently, and see if any info is dumped there. Because if a page removal or CLUT change occurs, then you'll see it there. (Which can slow down the rendering a lot.)

Thanks!
 

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Thanks for the useful info! I've actually recently discovered a similiar error when in the BIOS, and I've already have an idea on how to fix it :) I'm getting GT2 soon anyway, so I'll be able to fix any problems that are releated to that game as well. If you find anything else that's interesting, please tell me! Thanks again! :)
 
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