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· ...and now they do.
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Kaiser Sigma said:
I'm partially displeased... if it is going to be an Action RPG rip-off
thats all its going to be. like the majority of PS2 games. god damn action/rpgs.
 

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i just find action/rpgs to become the most monotonous of all the rpg types. they'd have to be like 15 hours to prevent the boredom from stopping me from playing to the end.
 

· ...and now they do.
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The Captain said:
The majority of rpg's on the ps2 are action rpg's? Since when? The only action rpg for the ps2 that comes to mind is Star Ocean 2. Everything else (Final Fantasy, Xenosaga, La Pucelle, etc) seems to be command-based.
well, you have all 4 of the /hack games, dark cloud 1+2, dual hearts, kingdom hearts, fullmetal alchemist, x-men legends, and evergrace 1+2. then, if you want to consider 1st person ones, there king's field and eternal ring. and those are the ones off the top of my head. then again, my definition of action/rpg may be warped, and too broad. but anything that isn't turnbased rpg, is action/rpg to me.

Action rpg's are boring and monotunous? So selecting commands for hour upon hour is better?
well, all i can say is that i played a bunch of the highly rated champions of norrath (with another player, for added fun...) and it was painfully boring after a while. whether or not you want to go and call that one a "hack and slash" and not a "action/rpg" is up to you.

and if i were given the choice of hours of menus and hours of bashing buttons, i'd choose menus. i like my thumb.
 

· ...and now they do.
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well, i guess all we can really do is hope. one thing for sure thats good is that they're not calling it shining force 4. this game can be seen as simply a spin-off, and is following the trend of the rest of the shining games that have been coming out.
 
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