As this is my first post, id like to say. i am a rookie, not a noob. i usually just read the fourms, not post on them. im also heavy into the psp dev and hombrew scene, but back on topic...
here are my questions,
- does epsxe read any form of compression, or do i need to just feed it the ".bin" and ".img" ect.? having 20gigs of cd backup images really bugs me...
- is it alright to "run iso" if they are coming of a dvd with many games isos, and not the imgs or will that slow it down as much as running of a cd by itself?
- if there is no compression, what form of image is best, the bins, imgs or others?
- i know the ps2 can play psx games because it has an extra set of hardware, so does that mean ps2 emu's are unable to play psx games? like... backward compatable ps2 emus.
i know... all my question were related to my finding a way to simplify my clutter, if theres a better way tell me :thumb:
here are my questions,
- does epsxe read any form of compression, or do i need to just feed it the ".bin" and ".img" ect.? having 20gigs of cd backup images really bugs me...
- is it alright to "run iso" if they are coming of a dvd with many games isos, and not the imgs or will that slow it down as much as running of a cd by itself?
- if there is no compression, what form of image is best, the bins, imgs or others?
- i know the ps2 can play psx games because it has an extra set of hardware, so does that mean ps2 emu's are unable to play psx games? like... backward compatable ps2 emus.
i know... all my question were related to my finding a way to simplify my clutter, if theres a better way tell me :thumb: