I'm having an issue with the display settings. It appears that some games switch between widths of 256 pixels and 320 pixels. On real hardware, the image will stretch to fill the screen, but I can't seem to make it do that in the emulator. I'm not sure if I've articulated this well enough, so here's a visual representation of what's going on. For games the switch between horizontal widths like this, is there a way to have ePSXe behave like the console?