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Save problems

2389 Views 21 Replies 7 Participants Last post by  Smilley
Since there are no save states, the only way is to use the game's own save system, problem is, it dissappears after shutting down and I've no idea where the save file is, anyone help?

Also, game objects are made of many polygons pieced together, in some games, black lines appear at the edges of every face, namely phantom hourglass, is that supposed to happen?
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And there are games where neither helps as well.
Generally, the No$ renderer is faster than OpenGL; but some games only run on the latter. So if you have the choice, stick with No$.
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