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狐憑き
Joined
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20 Posts
Discussion Starter #1
actually, I already know this a few months ago.

to play this game in 2.6a you only need to do a rapid click when intro started.

this method is not 100% successful, it only has a 38% chance to run the game.:???:

I have published this method in the site owned by tyo (tyo=seth=setya?)

you can see the difference in image quality from them

picture on the left are from 2.6
picture on the right are from 2.6a



and this is my config from no$gba.ini

==========================================

GBA Mode == VGA (poppy bright)
NDS Mode == Nintendo DS (normal 4MB)
Emulation Speed, LCD Refresh == -Realtime, Auto
Reset/Startup Entrypoint == -Start Cartridge directly
Topmost Display Lines == -Display Normal
Sound Output Mode == Digital Stereo
Sound Desired Sample Rate == -High (44kHz) (best)
Video Output == 24bit True Color
Emulate BIOS Functions == By real GBA.ROM (accurate)
Solar Sensor Level == 100 Watts
GBA Cartridge Backup Media == -Auto
NDS-Cartridge Backup Media == -Auto
Multiboot Port == -None/Disabled
Multiboot Completion == -Auto-close Upload Box
Multiboot Normal/BurstDelays == -Medium/Medium (stable)
Game Screen Filter == None (fast)
Decompressed Help File == Delete after Usage
Create Game Window at == Upper/right of Debug Window
Game Screen Sizing == Strict
IIgame_size == normal
Number of Emulated Gameboys == -Single Machine
Link Gamepaks == -Gamepaks in all GBAs
Link Cable Type == None
Performance Indicator == -Show Timing only if <>100%
Autosave Options == -Nope
Load ROM-Images to == -All machines

Joypad Button A == 1
Joypad Button B == 2
Joypad Select == 3
Joypad Start == 4
Joypad Button L == 5
Joypad Button R == 6
Joypad Button X == 7
Joypad Button Y == 8
SNESpad Adapter == -None/Disabled (fast)
SNESpad Button A == -Button A
SNESpad Button B == -Button B
SNESpad Button X == -Button X
SNESpad Button Y == -Button Y
Mouse Control Mode == -Free Move (right button=on)
Joysticks/Gamepads == Disabled (fast)

SAV/SNA File Format == Raw
IIautoRun == yes
Firmware Boot == Manual
3D Renderer == nocash
IIsnd == stereo
IIreg == show
IIcrk == show

gdb_xsiz == 00000000
gdb_ysiz == 00000000
cht_xsiz == 0000017F
cht_ysiz == 0000011E
Game_xloc == 0000010F
Game_yloc == 0000003C
Game_xsiz == 000109D9
Game_ysiz == 000109CC

KEYB_1 == 111F1E2027282E2F101A2619
KEYB_2 == A1A9A4A61213517526135959
KEYB_3 == 595959595959590259592122
KEYB_4 == 595959595959590359595959
KEYB_5 == 595959595959590459595959
KEYB_6 == 595959595959590559595959
KEYB_7 == 595959595959590659595959
KEYB_8 == 595959595959590759595959
KEYB_9 == 595959595959590859595959
KEYB_A == 595959595959590959595959
KEYB_B == 595959595959590A59595959
KEYB_C == 595959595959590B59595959

GIFname == NO$GBA.GIF
=============================================

I hope the information I provide can be useful for you:thumb:

and sorry for my grammar....>.<
 

·
┐( ̄ー ̄)┌
Joined
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2,058 Posts
wow it's actually work, i've tested it
by rapid click he meant rapid A button click

thx for the info, don't have time to play this game yet though
 

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狐憑き
Joined
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20 Posts
Discussion Starter #4
yes I know that it is better to use 2.6.

I just provide the information for you

actually I'm still use v2.6 to play this game

2.6a just for fun
 

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Hackin 'n Slashin
Joined
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28,630 Posts
There is no difference in image quality...you're just using two different ways of displaying the colours...
 
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