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@ruanViewer - MorphX 1.0.2

2658 Views 24 Replies 10 Participants Last post by  @ruantec
Here we go again... :D

first of all i want to appologize for the lack of updates but i´ve been very busy coding @ruanViewer´s big brother @ES:

second because i moved to the city again which took most of my time and energy.. anyways enough bla, bla, bla.

what´s new???
-Coverflow previews
-Left, Right rows to change pics
-Performance mode activated
-lots of internal bugs fixed(few still remain but are going to be fixed soon)
-a lot more i forgot lol.



enjoy this new release and don´t forget to post any bug you found or any suggestion idea you probably have as i´ll keep checking this thread.

Download the new release here

check out the new place of my forums and homepage at:

Homepage
Forum

Regards
@ruantec
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Yay for new versions! :x3:

+1 for allow cursor keys do previous|next. ^_^ (although up and down both do back)
+1 for nice big icon... but why a RE5 icon?

#System:
Athlon II X2 3Ghz, 4GB DDR2
Currently using IGP GF8200 (256MB Shared)
Windows7 x64

Using a set of 188 JPEG images of 53.2 MiB total.

Going back and forth on the same set makes the memory usage keeps increasing. When loading a new set of images, memory usage still keeps increasing. =S

Using the previews to "go to" an image doesn't always work. Also, memory keeps increasing. If using this and then using the cursor keys, the keys work from a "pre-goto usage" position.

Memory usage at the end of test of over 300 MiB.
CPU usage on around 50-60% (0% when idle) on this test.

Suggestions:
  • Option to disable the previews since are quite big and may cover something to read. Maybe also allow to have them vertical on the sides?
  • Support for drag and drop for folder. And maybe be recursive on subfolders?
  • Show numbers of images on the set, as in current/total.
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Memory usage at the end of test of over 300 MiB.
Maybe retaining all decoded pictures in ram, instead of just a limited few recently displayed ones + the next and previous ones sequentially listed.
Limiting it to this few pictures could have ram usage reduced to traditional amounts.
Or have it discard earliest decoded pics, but also retain a higher number of thumbnails in memory, for flow smoothness.

For cpu usage, throttled precaching for sequential full pics (not instant or immediate/0ms, as only thumbnails would benefit from that without having memory/cpu consumption spike) could have that reduce and keep things smooth (to account for situations such as quick strolling through the picture list).
Rikki's idea is quite good, actually. By having the program keep only the picture you're looking at plus the next and previous five pictures you'd save quite a bit of RAM in big folders(five is just an arbitrary number. It has to be low, but not so low as for the feature to be completely useless).

Also, once you move from a folder to another, it'd be a good idea to simply remove the previous folder from the RAM.

Either way, I'm happy to see the project move forward.
they are images, just cache them to gfx ram :D
i coded the coverflow in a very effective way and it should work pretty similar to Rikki´s idea however it seems like there´s a memory leak somewhere causing the problem you just mentioned Matis. anyways this release fixes a previous memory leak that caused some gif,apng animations to increase memory usage. i´ll try to track down the memory leak and fix it in the next version aswell as add the suggestions already mentioned :thumb:
Nice work, but im getting a 404 error when I click on your forum and homepage link
remove the closing bracket from the url :p
I fixed the links... sorry guys :D
@ruanViewer - MorphX 1.0.2b

* Fixed some internal bugs
* Memory leak caused by the coverflow
* Coverflow now on the bottom-right

Note:
Memory usage may increase a bit while building the coverflow cache but after its done it shouldn´t increase anymore.


not much for now but more should come soon :thumb: and as usual any suggestion is welcomed.

Regards
@ruantec
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Neat! Time to try it out. :x3:

#EDIT: After testing...

Everything's fine when using the cursor keys or clicking, no memory leak it seems. But, there's still a memory leak if spamming cursor keys AND clicking the thumbnails. =P

Also, does it support GIF images? The thumbnails load fine, but the image is not displayed.

#EDIT2: Attached image. That tends to happen when using both cursors keys and clicking to seek on the thumbnails during the spam-seek test.

Hmmm... question. Why are there so many keys that do previous/back ?
Neat! Time to try it out. :x3:

#EDIT: After testing...

Everything's fine when using the cursor keys or clicking, no memory leak it seems. But, there's still a memory leak if spamming cursor keys AND clicking the thumbnails. =P

Also, does it support GIF images? The thumbnails load fine, but the image is not displayed.

#EDIT2: Attached image. That tends to happen when using both cursors keys and clicking to seek on the thumbnails during the spam-seek test.

Hmmm... question. Why are there so many keys that do previous/back ?
it does support GIF images and even animated PNG´s.... mmmm i´ll check it out and fix those problems in the next few days..

last but not least thank you for the report :thumb:
Suggestion :
1. navigate picture with : left click -> next pic, right click -> previous pic.
note : a light tab is enough but holding the button will not produce the same effect.

I have trouble expressing it, but here's a program that does it well (it's a comic viewer-like program) http://www.mydailymanga.com/script/MMCE_Win32.zip

2. add a user configurable control.

thanks for your great program! :thumb:
I cannot run the program, I just clic the exe and bang, appliaction crashed!!! o_O
I cannot run the program, I just clic the exe and bang, appliaction crashed!!! o_O
The reason for that is because you need .net 3.5 SP1 installed. you can get it here
The reason for that is because you need .net 3.5 SP1 installed. you can get it here
I already have it o_O. I'm reparing just in case this could be the problem :dead:
I already have it o_O. I'm reparing just in case this could be the problem :dead:
am having the same problem with @ES.. while a week old build works fine under XP the new one doesn´t... i think its time to install XP on my other HDD and investigate the case :D
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