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Premium Member
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821 Posts
Discussion Starter #1
Conditions Tested Under:
PCSX2 0.8.1 release
release plugins
REC OK, VUREC "spikey" 3D

Had to kill some VU stuff, so it doesn't crash on car selection.
Goes ingame with GSsoft, then loops in some routines (i will take another look at that).

Patches used:
// 5BBC2F40.pnach
gametitle=Ridge Racer V [SCES50000] (E)
comment= patches by Nachbrenner
// kill some VU routines to pass 3D modeled car selection
patch=0,EE,0025a6f8,word,03e00008
// kill all 3D to go ingame with GSDX9, blanked screen though
//patch=0,EE,00222ef8,word,03e00008
//patch=0,EE,00222efc,word,00000000


Status Ingame
 

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It's a Spinning Smile!
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5,309 Posts

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Premium Member
Joined
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821 Posts
Discussion Starter #3

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Registered
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3,630 Posts
Beta Date: 05 07 05
Conditions Tested Under:

GSdx (SSE2) 0.9 - PS1.4 - Hardware mode - LTF [03 07 2005]
SPU2 Null Driver 0.5 []
SSSXPSX Pad plugin 1.6 [25 06 2005]
P.E.Op.S. CDVD Driver 1.2 [14 05 2005]
DEV9null Driver 0.3 [14 05 2005]
USBnull Driver 0.4 [14 05 2005]
FWnull Driver 0.4 [16 05 2005]
Europe v01.90(23/06/2003) Console
Rec

Using patch:
Code:
gametitle=Ridge Racer V PAL
comment=
//crash fix "produced by NAMCO" screen
//
patch=0,EE,002baeac,word,00000000
//continue automatically after intro screen
//patch=0,EE,002C8414,word,00000000
//boot fix beta 0.6
//patch=0,EE,0021DF88,word,00000000
//vsync
//patch=0,EE,002960a0,word,00000000
//patch=0,EE,0021de00,word,00000000
//iflushcache
//patch=0,EE,00220678,word,00000000
Menus look sweet,but the moment it is about to show some 3D pcsx2 crashes...reporting msvcrt.dll oO

Status:
Menus
 
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