It doesn't matter what game I test it with, what key I bind rewinding to, or how I tweak the rewind settings, whenever I try to use the rewind functionality, instead of actually rewinding like it's supposed to, all it does is jump back to the last point where emulation was paused or the last save state that was loaded.
I have the latest dev build, and my rewind settings are as follows:
Rewind: Enabled
Save Frequency: 0.00 seconds
Buffer Size: 500 frames
Runahead: Disabled
Keybinding: Blackslash
I have the latest dev build, and my rewind settings are as follows:
Rewind: Enabled
Save Frequency: 0.00 seconds
Buffer Size: 500 frames
Runahead: Disabled
Keybinding: Blackslash