Could you please figure out how to render the scope's surface/texture to another window? I want to make a silent scope rifle with a real LCD and it'd be much easier if this emulator could just pass it to another window.
And since the game doesn't support a light rifle, could you have the emulator take control of the X/Y position of the scope and let us control it via the mouse?
Otherwise I have to buy a component capture card, and write software to locate the scope...
And since the game doesn't support a light rifle, could you have the emulator take control of the X/Y position of the scope and let us control it via the mouse?
Otherwise I have to buy a component capture card, and write software to locate the scope...