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RetroCopy v0.500B has been released. RetroCopy is a cycle accurate Nintendo (NES), Sega Master System, GameGear and Arcade emulator.
This version has a lot of new things to play with and a lot better stability.
If you are an emulator related site please link to the individual emulator pages for RetroCopy :-
Sega Master System (SMS) Emulator for the Sega Master System emulation
GameGear Emulator for the GameGear emulation
Nintendo Entertainment System (NES) Emulator for Nintendo emulation
Arcade Emulator for Arcade emulation
What's new:-
-[EMU] Added cycle accurate Game Gear emulation
-[EMU] Added multiplayer support (same machine) to NES, SEGA-E arcade and SMS drivers.
-[EMU] Fixed bug in NES PPU that was causing crashes for certain games upon loadup
-[EMU] Fixed a fews bug in NES APU that were causing slight issues with sound generation when DMC was used
-[EMU] Added korean mapper to SMS and corrected a few CodeMaster mapper games
-[EMU] Cleaned up the SMSVDP core (used by SMS, Gamegear and SEGA-E arcade cores) and made it more accurate using the new information found about the TMS9918 graphics processor.
-[CORE] Can now select whether to start playing on the emulated 3D television or in "fullscreen mode"
-[CORE] Added configurable input, you can now change every input to whatever you want including using key modifiers like SHIFT, ALT, etc.
-[CORE] Added joystick/joypad support. Up to 4 joysticks/joypads plugged in at once are supported.
-[CORE] Fixed issue with ENTER or SPACE causing the menu buttons to be pushed if you had focused a button while playing a game
-[CORE] Replaced most of boost::filesystem with own disk layer functions to reduce exception handling
-[CORE] Changed file functions to morph any "indirect" paths to a full path name to resolve any issues with working directory being set to something other than the RetroCopy directory
-[CORE] Added texture cache
-[CORE] Moved all system specific dat files to a dat subfolder to reduce main directory clutter
-[CORE] Added the emulator benchmark ROM internally into RetroCopy to avoid issues with not having the file
-[CORE] Can now run RetroCopy in a window on your desktop or fullscreen (default).
-[CORE] Every option is now saved in a config file
-[CORE] Now convert "unknown games" in the directory to a default GAME file so that they can possibly be played if valid
-[CORE] Fixed a few issues with GAME conversion, made it more reliable
-[3D] Added new 3D furniture into the Virtual Game Room
-[3D] Added a new 3D TV, it is more modern and has a widescreen aspect ratio to give more options for playing games accurately
-[3D] Added game gear 3D model upon which you can play games on. Even has a semi accurate LCD flicker effect.
-[3D] Changed shader code to only allow 5 active lights to improve performance.
-[3D] Fixed issue with camera tilting on Y axis after entering game room
-[3D] Added antialiasing and VSYNC options
-[3D] Fixed possible bug that may have detected shader capable cards when they didn't support all features needed
-[AUDIO] Can now change sample rate up to 192000Hz for those seeking insane audio quality. Minimum allowed is 22050Hz which gives a tiny speed boost over the default of 44100Hz.
-[GUI] Tweaked the 3D game browser to make it easier to use
-[GUI] Fixed a very random crash bug that was caused by scrollbars not being properly initialized in some instances
-[GUI] Now show a 3D arcade machine in the area gameboxes go when viewing the arcade games since they don't have gameboxes
-[GUI] Changed the theme of some buttons/windows to make a more cohesive looking interface
-[GUI] Added an animation effect when switching areas within RetroCopy
-[GUI] Added a random message generator on the main part of the interface that shows "witty" slogans.
-[GUI] Added login panel
This version has a lot of new things to play with and a lot better stability.
If you are an emulator related site please link to the individual emulator pages for RetroCopy :-
Sega Master System (SMS) Emulator for the Sega Master System emulation
GameGear Emulator for the GameGear emulation
Nintendo Entertainment System (NES) Emulator for Nintendo emulation
Arcade Emulator for Arcade emulation
What's new:-
-[EMU] Added cycle accurate Game Gear emulation
-[EMU] Added multiplayer support (same machine) to NES, SEGA-E arcade and SMS drivers.
-[EMU] Fixed bug in NES PPU that was causing crashes for certain games upon loadup
-[EMU] Fixed a fews bug in NES APU that were causing slight issues with sound generation when DMC was used
-[EMU] Added korean mapper to SMS and corrected a few CodeMaster mapper games
-[EMU] Cleaned up the SMSVDP core (used by SMS, Gamegear and SEGA-E arcade cores) and made it more accurate using the new information found about the TMS9918 graphics processor.
-[CORE] Can now select whether to start playing on the emulated 3D television or in "fullscreen mode"
-[CORE] Added configurable input, you can now change every input to whatever you want including using key modifiers like SHIFT, ALT, etc.
-[CORE] Added joystick/joypad support. Up to 4 joysticks/joypads plugged in at once are supported.
-[CORE] Fixed issue with ENTER or SPACE causing the menu buttons to be pushed if you had focused a button while playing a game
-[CORE] Replaced most of boost::filesystem with own disk layer functions to reduce exception handling
-[CORE] Changed file functions to morph any "indirect" paths to a full path name to resolve any issues with working directory being set to something other than the RetroCopy directory
-[CORE] Added texture cache
-[CORE] Moved all system specific dat files to a dat subfolder to reduce main directory clutter
-[CORE] Added the emulator benchmark ROM internally into RetroCopy to avoid issues with not having the file
-[CORE] Can now run RetroCopy in a window on your desktop or fullscreen (default).
-[CORE] Every option is now saved in a config file
-[CORE] Now convert "unknown games" in the directory to a default GAME file so that they can possibly be played if valid
-[CORE] Fixed a few issues with GAME conversion, made it more reliable
-[3D] Added new 3D furniture into the Virtual Game Room
-[3D] Added a new 3D TV, it is more modern and has a widescreen aspect ratio to give more options for playing games accurately
-[3D] Added game gear 3D model upon which you can play games on. Even has a semi accurate LCD flicker effect.
-[3D] Changed shader code to only allow 5 active lights to improve performance.
-[3D] Fixed issue with camera tilting on Y axis after entering game room
-[3D] Added antialiasing and VSYNC options
-[3D] Fixed possible bug that may have detected shader capable cards when they didn't support all features needed
-[AUDIO] Can now change sample rate up to 192000Hz for those seeking insane audio quality. Minimum allowed is 22050Hz which gives a tiny speed boost over the default of 44100Hz.
-[GUI] Tweaked the 3D game browser to make it easier to use
-[GUI] Fixed a very random crash bug that was caused by scrollbars not being properly initialized in some instances
-[GUI] Now show a 3D arcade machine in the area gameboxes go when viewing the arcade games since they don't have gameboxes
-[GUI] Changed the theme of some buttons/windows to make a more cohesive looking interface
-[GUI] Added an animation effect when switching areas within RetroCopy
-[GUI] Added a random message generator on the main part of the interface that shows "witty" slogans.
-[GUI] Added login panel