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Irregular User
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3,188 Posts
Discussion Starter · #1 ·
jes randomly made a Resident Evil comparison screenshots from different hardware on the same exact spot in the game :)



1st Screenshot from the left: Original RE1 for the PS1
2nd: Original RE1 PC Version (Rendition renderer)
3rd: Resident Evil Deadly Silence (Nintendo DS)
4th: Resident Evil REmake on Nintendo Wii emulator (with 8xQ CSAA and 16X AF :) )
 

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The one and only
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3,660 Posts
well, the fourth one is a completely different engine lol.
 

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The Hunter
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15,879 Posts
Really cool comparison!
 

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Irregular User
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3,188 Posts
Discussion Starter · #10 ·
@KrossX:liking the pixelized beauty eh? :D, Its pretty identical to the PC version, but the bilinear filtering made it look weird.

@JAhU: haha, lookin at the gbc version, it couldnt have been a good version to depict a horror game :D

Boobs? not just "defined", the GC and Wii version, it bounces slightly XD

a little OT, a test record of Dolphin Wii/GC emulator..
 

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Irregular User
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3,188 Posts
Discussion Starter · #14 ·
Why does Jill have a moustach in the PC ver.? Is it the filtering or did you use a mod?
I think its the filtering and stuff,if you look closely to the PS1 version there is also a mild dark shading on jill's cheek/mouth, the PC version's filtering/shading made it more visible.
Also, note that the original RE1 was designed to run on very old hardware (3DFX/TNT/Rage era)
 

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クロスエクス
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4,662 Posts
Yeah, higher resolution and texture filtering doesn't go well with the character on PC. Maybe if they had used better textures...

And the Wii version is just ... is not Jill, she looks too different. >_<
 

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Meow Meow Meow
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1,401 Posts
I wonder why the PSX is able to render a nice plethora of colours while the GC/Wii can only render shades of poop. The PSX is a mighty machine indeed! XD
 
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