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Resident Evil Code Veronica X

265 Views 8 Replies 3 Participants Last post by  parotaku
PCSX2 13.02.05 recompiler on
GSDX9 in D3D

goes into actual gameplay, perfect gfx
if you try to leave thru door, PCSX2 loops at 80081FC0
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hmm isn't it trying to play a video when leaving the door?
Maybe that's why it loops...
As far as I know, opening doors doesn't trigger a video as it's real time 3D... maybe it's the sound which make it loop...

Damn... gotta try my japanese version... :)

EDIT : no luck with japanese version : stuck at memory card test again... :(
are you sure? On ps1 resident evil doors were videos..
Lets say, I'm 98% positive... :p

are you sure? On ps1 resident evil doors were videos..
What??!! You're wrong... Try running it with high-res on an emu... you'll see the 3D doors are 'enhanced'... thus no videos... ;)
OK,
i rechecked in interpreter mode and could continue.
I did also notice problems passing the memory card screen - so i made a patch

Actually it also boots with release 0.7, but some more polygons are missing

more pix and patches
http://www.ngemu.com/forums/showpost.php?p=834936&postcount=149
>Nachbrenner

Here's the japanese version's exe file in .rar...
If you could make it skip MCD test too, that would be nice...
http://membres.lycos.fr/jubweb/temp/SLPM_650.rar
parotaku said:
>Nachbrenner

Here's the japanese version's exe file in .rar...
If you could make it skip MCD test too, that would be nice...
done, check the link above
done, check the link above
Thanks a lot, Nachbrenner...
Going in game with beta from 13 Feb now :)


BTW with CVS from 15 Feb, the pad stops responding on main menu...

EDIT: got a 'creepy zombie-claire'... probably because of recompiler...lol
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