Ok I'm using iZ3D free stereo 3D drivers on anaglyph settings to make any game play in 3D but it only works if the game uses DirectX9. I'm trying to play Resident Evil 2 (E) and it works in 3D with the Rice Video DX9 plugin except the game has a video depth problem where objects are see through and the only way to fix the depth problem is with Glide64 Wonder ++ combined with a custom wrapper setting and glide3x.dll file in the PJ64 main directory. The problem is Glide64 doesn't use DX9 so I can't get the 3D working and the video depth problem to go away at the same time. I need to get the glide64 wrapper working with the Rice DX9 plugin or the Glide64 plugin to use DX9 as an option. Does anyone know how to accomplish this. Thanks to anybody who can help, I've been working on this for about a week and I'm so close to getting it.