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Hey dudes, the PAL and NTSC version of Super Smash Bros Melee will take some difference in performace? If yes, ho is the best region?
 

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of course it will slow down, it has to generate 3 AI samples at once for each player, coordinate positions every cycle for each player and then generate that as GFX data on the screen.
 

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squall, 4 humans players dont fet slowdown?

The data generation changes, but they still have to have current position, audio and control data processed for each player.
 
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