Ok, I went to Wal-Mart today and bought a Phillips SGC2909 retractable game pad. When I went to configure it in 1.7 the analog sticks lagged when I tried to configure the axis on them. Anyway, at the opening menu where you choose new game or load, the left analog stick somehow switched the axis. (left and right were up and down and up and down were left and right) Now, this is where it gets interesting. When I am on the world map or walking around, the analog sticks worked like I mapped them (up is up, right is right, ect), but in the menus and in battle the damn axis are switched like at the opening screen. I thought it might just be the controller, so I tried a bunch of other games (FF9, FF7, RE3, RE2, Suikoden II, SaGa Frontier II, Legend of Dragoon and Castlevania SOTN to be exact) and they work just fine; it only does it in FF8. Is this some glitch that is in 1.7? Should I just get 1.6 or 1.5.2 to play FF8? Oh, and all of the games I have played are .iso files I've ripped from the originals, but I did try playing FF8 with the discs as well and it did the same thing.
SPECS:
AMD Anthlon X2 5.6 Ghz processor
6GB DDR3 RAM
ATI Radeon 3870 512MB GDDR4
Windows XP SP3
Peops soft driver 1.18
Eternal SPU 1.41
ePSXe WNT/WN2 1.7.0 core
I haven't changed the gamepad driver; it's the default one that comes with 1.7.
SPECS:
AMD Anthlon X2 5.6 Ghz processor
6GB DDR3 RAM
ATI Radeon 3870 512MB GDDR4
Windows XP SP3
Peops soft driver 1.18
Eternal SPU 1.41
ePSXe WNT/WN2 1.7.0 core
I haven't changed the gamepad driver; it's the default one that comes with 1.7.