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Discussion Starter · #1 ·
Im trying all the settings you guys are writing about, but its not working. When i do get it working i get a crappy swirl with garbage and glitches. I'm using opengl 1.77 may i keep this. I tried open gl 2(it works) but i get crappy frame rate and i don't want to reduce quality of my game. is it possible with the open gl1?
Plugin: Pete's OpenGL Driver 1.1.77
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 7300 LE/PCI/SSE2
OGL version: 2.1.2

Resolution/Color:
- 1440x900 Fullscreen - NO desktop changing
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 4
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 70.0

Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 3
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Game fixes: on [00000001]
 

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God of Douchebagness™
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9,826 Posts
use a 4-2-3 comp. setup. frame buffer effects are rather intensive and require pretty decent hardware to be pulled off without a drop in performance, so dont expect it to go smooth all the time.
 

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23,263 Posts
none of the 1.x plugins will do the battle swirl properly, the closet you can get is with the settings you are usingn ow.
 
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