I am having a bit of trouble with the ISO I made of this game and so far when I play it, it goes into black screen mode whenever I hit start or reach certain conversation points which happen way at the start.
This is my specs:
Plugin: Pete's D3D Driver 1.1.74
Author: Pete Bernert
GFX card: Trident Blade 3D/ProMedia AGP 5.8071-01
Resolution/Color:
- 320x240 Fullscreen - [16 Bit]
Textures:
- R4G4B4A4
- Filtering: 0
- Hi-Res textures: 0
- Palettized tex windows: off
- VRam size: 0 MBytes - 56 textures usable
Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: 60
Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: none
Misc:
- Scanlines: off [0]
- Unfiltered FB: on
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: off
For the sound I have all but one checkbox marked on it and when I check the checkbox, I can continue on with the game but the voices cut off despite the music and sound effects still playing.
Anyone have any fix for this? Also I am using Eternal SPU 1.41 and I don't have any of the gamefixes checked inside the configuration.
I also tried the SPUAsync and async mode set to Smooth but that doesn't work (which was one of the suggestions here).
This is my specs:
Plugin: Pete's D3D Driver 1.1.74
Author: Pete Bernert
GFX card: Trident Blade 3D/ProMedia AGP 5.8071-01
Resolution/Color:
- 320x240 Fullscreen - [16 Bit]
Textures:
- R4G4B4A4
- Filtering: 0
- Hi-Res textures: 0
- Palettized tex windows: off
- VRam size: 0 MBytes - 56 textures usable
Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: 60
Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: none
Misc:
- Scanlines: off [0]
- Unfiltered FB: on
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: off
For the sound I have all but one checkbox marked on it and when I check the checkbox, I can continue on with the game but the voices cut off despite the music and sound effects still playing.
Anyone have any fix for this? Also I am using Eternal SPU 1.41 and I don't have any of the gamefixes checked inside the configuration.
I also tried the SPUAsync and async mode set to Smooth but that doesn't work (which was one of the suggestions here).