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· Registered
24 Posts
Discussion Starter · #1 ·
I'm playing FF9 [USA] by using ePSXe 1.4, there is sound delay when I cast spell or summoning eidolon. That is not really a problem but I want it to be synchronous with the screen.

These are my configuration:

Plugin: Pete's OpenGL Driver 1.1.56
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 GTS/AGP/SSE

- 640x480 Fullscreen - Desktop changing [16 Bit]
- Keep psx aspect ratio: off

- R8G8A8A8
- Filtering: 6
- Caching: 2

- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

- Offscreen drawing: 3
- Framebuffer texture: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Full vram: off
- Game fixes: on [00000200]

Eternal SPU Plugin 1.10
Enable Sound
Enable XA Sound
Enable XA Read

Sound Buffer Size 8
XA Buffer Size 128
High Resolution Mode
Enable Reverb
Enable SPU IRQ

Play by mounting ISO files

Intel Celelon 1066Mhz
G2GTS with 4X Antialiasing

These are the best settings to run FF9 on my computer, and if I turn off the 4X Antialiasing the sound delay problem improve none or tiny I cannot heard it.

I've attach the screenshoot, you'll know why I gonna turning on the antialiasing.

2X Antialiasing:

4X Antialiasing :D :

No Antialiasing:

Or there is an another sound plugin better than external??

Thanks man!

>High Resolution Mode
Enable Reverb

I am not sure but if you turn off these 2 options, you should notice a speed difference. Also it is known that even though the eternal spu sounds good, it usually plays the sound slow-mo (which is why i use either pete's direct sound or epsxe's internal plugin)

· Registered
24 Posts
Discussion Starter · #4 ·
Originally posted by fivefeet8
Try playing from an iso to improve the loading of the summon magics..
I'm playing ISO
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