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Discussion Starter #1
I was wondering if pcsx2 was written in pure asm, would that help the speed at all? I know not everyone is an asm master and I am not requesting that is should be ported to asm.
 

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<font color="#990000"><b>Lurking</b></font>
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nope. It's written in pure C with a few asm functions to speed it up.

Coding an entire program in asm is very inpratical ,time consuming and less portable, but yes, it will ran faster.

Yours,
-Elly
 

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Premium Member
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Discussion Starter #3
エッリー said:
nope. It's written in pure C with a few asm functions to speed it up.

Coding an entire program in asm is very inpratical ,time consuming and less portable, but yes, it will ran faster.

Yours,
-Elly
Yes sir, I understand. I've been coming up with a few ideas for new plugins. That just came up in the brain storm.
 

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trooompa!
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It will be faster if it's well coded :p I'm not really sure how faster it would be anyway. Nowadays compilers are supposed to make good code, aren't they?
 

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I dunno, making a simple clear screen code in C will will somehow end up being several hundred lines in ASM after the program is debugged. While in pure ASM it'd be like 40. Then again I haven't coded in ASM in ages. But to the question, it would run slightly faster. Would it be enough to really make a difference? Who knows til someone does make a PS2 emulator in ASM.
 

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scary one , ZSNES was in ASM , i think they ported it now or on the upcoming release to C... really scary and i have troubles coding some simple PIT/PIC stuff ;)
wbr Shin Gouki
 
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