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PSP Piracy is Set to Explode...

2901 Views 32 Replies 14 Participants Last post by  Vanit
http://gamesradar.msn.co.uk/news/default.asp?pagetypeid=2&articleid=36199&subsectionid=1591

I will say it again, Sony are a bunch of idiots for allowing code to be excecuted from memory sticks. If not for this one descision on their part, PSP piracy probably would've remained impraticle for years to come.
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well if they release the iso player to play raw game ISO files
from memory cards in the psp
then sony will be in a lot of trouble

don't know why people do that
just to hurt companies
they are selfish and can't see past themselves.

Silenus said:
well if they release the iso player to play raw game ISO files
from memory cards in the psp
then sony will be in a lot of trouble

don't know why people do that
just to hurt companies
__Xzyx987X said:
http://gamesradar.msn.co.uk/news/default.asp?pagetypeid=2&articleid=36199&subsectionid=1591

I will say it again, Sony are a bunch of idiots for allowing code to be excecuted from memory sticks. If not for this one descision on their part, PSP piracy probably would've remained impraticle for years to come.
Looks around this site... you're stating this on an emulation board?

Also keep in mind, you can run utilities from the Sony PS2 memory card as well, yet I don't see you complaining about that.
It always happens sooner or later. Piracy is inevitable, resistance is futile :evil:
it's not like piracy hurt the original playstation, if anything it help put it on the map by allowing a lot of hardware sales and devolopers always goes for the console with the most user base.

even though sony won't admit it, it will help the psp in my opinion.
I don't think piracy effects my video game spending. Most games I download are a) out-dated or b) not good enough for me to spend my money on, but worth the effort to download. Just cause the PSP now has a form of a mod chip, I dont want it for $300 any more than I did before.
ShinjiGohan said:
Looks around this site... you're stating this on an emulation board?
Why shouldn't I?

ShinjiGohan said:
Also keep in mind, you can run utilities from the Sony PS2 memory card as well, yet I don't see you complaining about that.
Obviously there are both good and bad aspects to allowing code to be excecuted from a memory stick. But, after all the precautions Sony to to prevent PSP piracy, such as using a completely proprietary disk format, it just seems stupid to me that they would provide such an obvious loophole.

To put things into perspecive, look at the other systems using proprietary disks, the Dreamcast and the Gamecube. It was years before they were cracked. Sony could've had the same thing going for them with the PSP, and yet they made such an obvious oversight that made all their piracy prevention work for nothing. I repeat myself again, Sony are a buch of idiots for doing this.

VDDZ said:
I don't think piracy effects my video game spending. Most games I download are a) out-dated or b) not good enough for me to spend my money on, but worth the effort to download.
Same here. The way I look at it, console piracy is a way of ensuring that games will always be availible even when all the hardware systems that played them are long dead, and the companies who originally put them out see no commercial viability in rereleasing them. And like it or not, had the pirates not taken the trouble to dump games for systems like the NES long ago, this emulation scene we have now probably wouldn't exist. The fact is piracy has some good aspects to it, so I don't think people should be so quick to condemn.
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Yeah emulation allows us to play games long after the consoles are gone. I think trying to sell the same game multiple times becomes silly, there's something wrong with trying to resell a NES game on a Nintendo Revolution, and I don't see the harm in downloading a game from a system no longer sold.
I can understand the harm in downloading games that are currently selling, although I think if someone owns the game, having a backup isn't killing anyone.
I mean what does Nintendo want me to spend my money on? EBAY NES games or Gamecube games? Yeah I know if Nintendo had their way you couldn't resell games, but tough. I like the used game market and have some Gamecube games I purchased that are used as well...
But pirating PSP games may unleash Sony's fury pnto emulation, and that'd be a scary thought...
__Xzyx987X said:
Why shouldn't I?

Obviously there are both good and bad aspects to allowing code to be excecuted from a memory stick. But, after all the precautions Sony to to prevent PSP piracy, such as using a completely proprietary disk format, it just seems stupid to me that they would provide such an obvious loophole.

To put things into perspecive, look at the other systems using proprietary disks, the Dreamcast and the Gamecube. It was years before they were cracked. Sony could've had the same thing going for them with the PSP, and yet they made such an obvious oversight that made all their piracy prevention work for nothing. I repeat myself again, Sony are a buch of idiots for doing this.

Same here. The way I look at it, console piracy is a way of ensuring that games will always be availible even when all the hardware systems that played them are long dead, and the companies who originally put them out see no commercial viability in rereleasing them. And like it or not, had the pirates not taken the trouble to dump games for systems like the NES long ago, this emulation scene we have now probably wouldn't exist. The fact is piracy has some good aspects to it, so I don't think people should be so quick to condemn.
Dude, the DC got killed by piracy, and it didn't take that long. It was released in '98 in Japan, and I believe it was discontinued in 2002. The discs are hard to dump/crack, and the GD-rom format is a very safe one I think, because there are no GD-writers. But just like the PSP, the DC had one loophole: MIL-CD support. Certain games were released on the internet before they were in stores oO
Cid Highwind said:
Dude, the DC got killed by piracy, and it didn't take that long. It was released in '98 in Japan, and I believe it was discontinued in 2002. The discs are hard to dump/crack, and the GD-rom format is a very safe one I think, because there are no GD-writers. But just like the PSP, the DC had one loophole: MIL-CD support. Certain games were released on the internet before they were in stores oO

DC was NOT killed by piracy AFAIK. Afters Saturns flop Sega was already comercially in deep s*** when DC was released. DC was somewhat successfull but it didnt save Sega's hardware apartment from the pit of doom, and lawsuit with 3dfx which was going on at same time didnt help them much either. Its success just wasnt enough...












And about those downloading old roms etc... while we all agree on those points (and those are afterall main reason why emulation exists :thumb: ), remember that we want to keep this site 100% clean. It STILL is in gray area of law, so somebody/some company might get bit lil' pissed off...
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MaZa said:
DC was NOT killed by piracy AFAIK. Afters Saturns flop Sega was already comercially in deep s*** when DC was released. DC was somewhat successfull but it didnt save Sega's hardware apartment from the pit of doom, and lawsuit with 3dfx which was going on at same time didnt help them much either. Its success just wasnt enough...
Well according to the information I got from this thread at DCemulation.com it has played an important role. I don't think it will kill the PSP though, because of the other factors you just mentioned, while the PSP seems more 'stable' than the DC. (no lawsuits, better 3rd party support (I think) and Sony's funding)
I’ve to agree with MaZa here. The DC wasn’t killed by piracy. No console was ever killed by piracy.

The big companies just overrate the threat of piracy to strengthen their lobby in the government (and try to make some people change their minds).

Piracy means less revenue (though not in the ridiculously high figures estimated by companies), but not bankruptcy.

Just for the record, I’m not defending piracy ;)
Also Cid, the DC may have been affected by piracy more than the average system, because when it was cracked it required no hardware modding to play game discs. Limitting piracy to the people willing to mod their systems is bound to reduce the audience. That's why with the Gamecube, piracy isn't much of an issue even after it's been cracked.
Yeah, it was not worth trying to put a mod chip in my PSX just to play burned games over buying the occasional good game. Now I have a thick stack of games that would have killed my intrest in gameing for good if I had bought them. Now if FF7 is released for the PSP or PS3, I will be forced by the Jenova in me to buy it ;)
I am one of the few people owning a modded PS2. Tell you what? I don't feel ashamed of it! Of course I own a few games that I don't own :)D), but the main reason was the f***in' retarded region policy Sony will hopefully abandon as they did with the PSP. Why shouldn't I play an awesome game that will NEVER be released in the PAL region? The backup compatibility is a mere side-effect, in my humble opinion.
So let me get this straight. You're concerned that people who admit they download ROMs will get the wrath of software companies, even if they don't mention where they're getting them from, but you have messageboards where people openly discuss playing games that are commercially sold via emulation...
You really believe Game Boy Advance emulation discussion is "good* whereas goodness forbid someone admits they have downloaded ROMs?
I really doubt a dont ask dont tell policy will win you fans from the gaming companies. I'm suprised neither Nintendo nor Sony have shut you down for supporting discussion of emulation of currently selling systems...
Paratech said:
So let me get this straight. You're concerned that people who admit they download ROMs will get the wrath of software companies, even if they don't mention where they're getting them from, but you have messageboards where people openly discuss playing games that are commercially sold via emulation...
You really believe Game Boy Advance emulation discussion is "good* whereas goodness forbid someone admits they have downloaded ROMs?
I really doubt a dont ask dont tell policy will win you fans from the gaming companies. I'm suprised neither Nintendo nor Sony have shut you down for supporting discussion of emulation of currently selling systems...

Emulation IS perfectly legal, no matter how new console is. NGEmu HAS had few shutdown-immidietly letters, but since they have nothing to base this on, we managed to get thru and here we are, perfectly alive.
Plus there is a way to RIP your own cartridges from GBA and that is only 100% legal way to get your roms, AND that is where we are basing our discussion on. We cant go around and expect that everyone has downloaded their GBA games, when there is a legal way too, no? I dont know how, but im not into GBA emulation nor have any GBA roms, but if you are insterested how, Google is thy friend. Plus emulation is meant to be preserve old classics to newer generations when they are not sold anymore, or otherwise almost-impossible to acquire. We are not mindlessly just emulating console's so we can save our console money to games or other things. For example, when PS2 emulation is finished, PS2 is most likely loooooong dead, or atleast just-and-just breathing relic like PS1 is nowadays.
And a very important point is the fact that IMHO the main theme on this site is PSX and PS2 emulation (maybe DC, too). To play those games you don't need to rip anything or download R0Mz, because the original CD/DVD can be used directly to play these.
well, did piracy kill the GBA? if i remember correctly you could play all the games perfectly emulated on your PC from day 1...
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