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Discussion Starter · #1 ·
When i try to play a game with Pete's OpenGL driver 1.50 all i see on my screen is a black with a little yellow on top where the fps should be. Does anyone know why its doing this? I know my vid card is compatible with OpenGL because i use that setting in my Counter-Strike settings. Any help?
 

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Use petes d3d plugin

Although the tnt2 does have opengl on some games it runs very badly,my sister has my old one that is exactly the same as yours and she was having problems until we changed to petes d3d plugin.Hope this help:)
 

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Despite of the quality of TNT2M64..have u checked
your driver and directX version..?
i used to have a TNT2M64 and it runs fine on my old
K6-3 400mhz..and if u're using via chipset motherboard..
the via 4 in 1 driver(the agp one especially) may coz
the problem too..try to grab the latest one and see wat's
happening..sometimes it's fun:p to palying aroung with
those configuration..
IMHO..the tnt2M64 isn't dat bad..one ofmy friend even
enjoy playing with his tnt Vanta..just if u got the setting
optimized for it..:)
oh btw..u didn't mentioned wat game u're playing..sometimes
the screen just stun right after the loading..press F4 and see..it's
something with the SPU irq dat u gotta turn it on'off via manual
 

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Pete s OGL SHOULD work w/ ur system if u can play CS w/ OGL.

considering u have a 1.1ghz processor too i ll put a screenshot of the video settings:
BTW, which bios do u use? And which game have u tried?
(And the 1.51 PeteGPU drivers are out ;) )
And Have u ever tried to play w/ an iso? (sorry about the lot of questions tough)

bye
 

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Mine was ; K6-2-500, Geforce2Mx, 128 SDRam,

Game; Alone In The Dark ; A New Nightmare
Bios; SCPH 7502.bin
GPU; Pete's OGL, 1024 * 768, scanlines, standard filter,....
SPU; Pete's DSound 1.10 / old Midas
CDR; Pete's CDr

~All Pete's;)

The flicker solve when I enable FSAA option (NVmax), but I don't want to use FSAA since mine specs was slows,
 

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well, why don t u try tu put 640x480 resolution
enhanced OD, standard filtering and FSAA 2x?
Since i know that AITD4 is contening 2d backgrounds (like the ff on the psx), there s no reason to put a high resolution, u won t see the difference in the background...

U shouldn t experience speed lowerings...(if that s english I d be happy :D )

Tell me if that works.
Oh before that, try to switch the cdr plugin to the internal one
or even make an iso using ur settings u mentioned above...

bye
 
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