Lewpy's Glide³ Plugin Configuration Information
-----------------------------------------------
Computer Information
OS : Microsoft Windows 98 SE (v4.10 Build 2222)
DirectX : DirectX 8 or better installed
Processor : Intel Celeron (P3), 635Mhz (1 off) (00/0686)
16kb L1-I, 16kb L1-D, 128kb L2 (on-chip)
Memory : 64Mb
Core Emulator
ePSXe : C:\EPSXE\EPSXE.EXE
: 07/03/2001 22:50, 148480 bytes
*------*----------------------*---------*------------------*
| Type | Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | Scph7001.bin | | 26/04/1999 21:33 |
| CDR | W9XCDRCORE | 0.0 | Plugin Not Found |
| GPU | gpuLewGlide.dll | 1.32 | 20/04/2001 20:44 |
| SPU | SPUCORE | 0.0 | Plugin Not Found |
*------*----------------------*---------*------------------*
Glide³
Board : Voodoo3 (tm)
Version : 3.10.00.0674
File : C:\WINDOWS\SYSTEM\glide3x.dll
: 16/01/2001 12:38, 348160 bytes
*-----------------------------*---------------------*
| Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 1 |
| Active 3dfx Card | 1 |
| Enable HotKeys | Yes |
| Resolution | 640x480 |
| Refresh Rate | 60Hz |
| Emulate MASK Bit | No |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 60Hz |
| On-Screen Display | Off |
| Frame Skip | Disabled |
| FrameRate Limit | Auto |
| System Type | NTSC |
| FrameCap Method | New |
| Draw Method | Bright |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled w/o Sprites |
| Alpha Testing | Normal |
| FrameBuffer Writes | Enabled |
| Off-Screen Drawing | Enabled |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| VSync | Enabled |
| Banshee Code | Disabled |
| MDEC Format | Texture |
| Experimental Flipping | On |
| Experimental Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Long |
*-----------------------------*---------------------*
-----------------------------------------------
Computer Information
OS : Microsoft Windows 98 SE (v4.10 Build 2222)
DirectX : DirectX 8 or better installed
Processor : Intel Celeron (P3), 635Mhz (1 off) (00/0686)
16kb L1-I, 16kb L1-D, 128kb L2 (on-chip)
Memory : 64Mb
Core Emulator
ePSXe : C:\EPSXE\EPSXE.EXE
: 07/03/2001 22:50, 148480 bytes
*------*----------------------*---------*------------------*
| Type | Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | Scph7001.bin | | 26/04/1999 21:33 |
| CDR | W9XCDRCORE | 0.0 | Plugin Not Found |
| GPU | gpuLewGlide.dll | 1.32 | 20/04/2001 20:44 |
| SPU | SPUCORE | 0.0 | Plugin Not Found |
*------*----------------------*---------*------------------*
Glide³
Board : Voodoo3 (tm)
Version : 3.10.00.0674
File : C:\WINDOWS\SYSTEM\glide3x.dll
: 16/01/2001 12:38, 348160 bytes
*-----------------------------*---------------------*
| Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 1 |
| Active 3dfx Card | 1 |
| Enable HotKeys | Yes |
| Resolution | 640x480 |
| Refresh Rate | 60Hz |
| Emulate MASK Bit | No |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 60Hz |
| On-Screen Display | Off |
| Frame Skip | Disabled |
| FrameRate Limit | Auto |
| System Type | NTSC |
| FrameCap Method | New |
| Draw Method | Bright |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled w/o Sprites |
| Alpha Testing | Normal |
| FrameBuffer Writes | Enabled |
| Off-Screen Drawing | Enabled |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| VSync | Enabled |
| Banshee Code | Disabled |
| MDEC Format | Texture |
| Experimental Flipping | On |
| Experimental Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Long |
*-----------------------------*---------------------*