Hmm, can you be more specific? I've played a bit with FF9 in the last couple of days, but repeating the same scenes over and over again, so not seeing a great variety of magic, etc. But I have seen some magic, and that was appearing okay.Originally posted by glide4ever
The magic of Flare, as well as other magic, have a very strange defect now!
Thanks for the save state. But it worked fine on both my Voodoo5 and Voodoo3, using v1.31/32/33 of my plugin (although 32/33 seem to do more of the effects, probably due to better OSD).Originally posted by glide4ever
The effect of the magic flare, instead of transparent, is opaque!
Well, I tested on a Voodoo3 3000 PCI, and I didn't get the problem at all.Originally posted by glide4ever
Install the last official Voodoo3 drivers of 3dfx but it continues passing the same thing but in pete d3d 1. 49 this doesn't happen this problem is not limited at FF9, BOF4 suffer of the same thing, and for sure others games also does some form exist of fixing it?
where I live alone sell voodoo3 3000 (that it is the one that I have), so I don't have many options
There is no need for this option in my Glide plugin.Originally posted by glide4ever
Alpha MultiPass - it is possible that add this option of pete d3d in glide?
My plugin enables dithering when the PSX actual enables dithering itself internally, controlled by the game.Color dithering - with this option the textures improve a lot