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Discussion Starter #1
I use the last plugin for opengl from Pete (I have a GeForce MX). This 2 games work well but there's one bug : the front wheels disappear when I turn... :(
This is a detail but when u see that, the all game looks bad!!!
Do someone have the same prob ? Can anybody help me ?
Thanx.:emb: :emb:
 

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Discussion Starter #5
I've no problems with the game except the fact that my wheels become transparent...
So I use Pete's GPU plugin 1.51, the openGL one, with a basic configuration...(800*600, 32bits, r8g8b8a8, filtering 4, off screen drawing 2, advanced blending 2, framebuffers textures 2, that's all.
For the sound, I have the null2 plugin (works fine) et a basic driver for cdrom...

My computer is a pentium III 600 with 256 Mo Ram and a Geforce MX 32 Mo, my soundcard is SBLive.

That's all...
 

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Discussion Starter #6
Shit, I've forgotten : when I run the game with the pete's soft driver, i've the same kind of problem...
 

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try uping the off-screen drawing if you haven't already, also maybe try turning on "Mask Bit" - If it's not already on.
 

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I agree with Asz, try setting off-screen drawing to 3.

Asz, I think that Lewpy or Pete said that in order to see the menus you need to enable FVP then turn it off when the mission starts.
 

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Hmm.....I have no idea about this since I use Lewpy's glide plugin, but I have a different problem, the menus don't refresh so I can't see what option I am selecting(they all pile up on each other) and I can't see which memory card slot I am selecting. I tried using it once, however after fumbling through the save screen and selecting a save spot, I went back to an rpg I had been playing and the save right above my current game had been deleted! Just one more d-pad press and I would have lost a couple hours of work.(play, work, it's all the same to me....except when it is really boring playing, than it is just work..)
 
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