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Problem with Game emulating FFIX(1000000th message)

888 Views 7 Replies 3 Participants Last post by  Guy.Brush
Hi
First of all I want to thank all of those who have made it possible to emulate playstation games on PC - I simply cant imagine the effort put in this, even using the program goes much way over my head at the moment!
I wanted to try this emulating program for one of my favourite PSX games, FFIX(yes, and one of favourites from the game serie!) Which Ive been looking to play for some time but my psx console and FF9 have remained in my familys home far away..
I know that there's been much problems with this specific game , but please help me get started.
I have tried several options, but I either get laggy game(videos &music), freeze on first battle, sound chopping awfully and buzzing noise on background and graphics problems.

What I can change in settings? Ive tried many guides in the net, and have mainly sticked with petes opengl and petes D3d graphic plugins, but seems to hard to find correct sound + graph combination. What boxes to tick, and what not? :)
These are my computer specs:

Processor: INTEL E8400 CORE2D 3.0GHZ 1333/6M S775
Processorcooler: Xigmatek Apache CD901 CPU cooler
Memory: 4GB 800MHZ DDR2
Motherboard: P5Q DELUXE
Soundcard: 8ch HD (VIA VT1708S)
Harddrive:SAMSUNG 500GB SATAII 16MB
Optical drive: SAMSUNG SATA 20X DVDRW MUSTA + NERO
Graph driver: ATi Radeon HD4870 - 1GB



Please, Id appreciate any help :)
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Petes OpenGL 2
Configure compatibility to 1-2-2, set the vram to 1024
set internal resolutions to 2 and 2.
set render to texture to 2.

if you wanna kill the rough edges, then the Median shader is nice for that.
Petes OpenGL 2
Configure compatibility to 1-2-2, set the vram to 1024
set internal resolutions to 2 and 2.
set render to texture to 2.

if you wanna kill the rough edges, then the Median shader is nice for that.

Hi, and thanks for quick response!! :O
Now I tested it again, and looks just great, maybe a little lag(just a bit, but noticeable) a bi longer screen loads(starting game takes time now), and annoying sound starting right from the first battle(which audio plugin I should select, its currently PEOPS DSOUND PSX SPU with 1-1-2-2 and 2 next boxes ticked)

what resolution should I select?
"set render to texture to 2" is this from render or from texture option?
I have currently, besides what you told to add,:
stretching mode 0
render mode 2
texture filtering 2
hi-res textures 2
and ticks on following boxes:
mdec filter
and other selections? Thanks so far.. :)
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Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce GTX 275/PCI/SSE2

Resolution/Color:
- 1360x768 Window mode
- Internal X resolution: 2
- Internal Y resolution: 3
- Keep psx aspect ratio: off
- No render-to-texture: 2

- Filtering: 4
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 1024 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 70.0

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 2
- Framebuffer uploads: 2

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 3/4 (with median ARB filter)
- Flicker-fix border size: 2
- GF4/XP crash fix: off
- Game fixes: off

For Audio, Eternal SPU, with spuasync smooth if you want to use the gpu limiter, or spuasync wait if you want the audio to determine the speed limiter. (audio is more accurate)

lag, may be more related to your PAL edition, rather then the settings themselves. PSX games were rarely cycle adjusted to fit the region refresh rates.
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Wow, thanks, now it seems to be running nicely with sound too ! :D You sure have the knowledge.. Finally I am able to play this one again :D

This setting I did not find , but maybe its off as default
- Keep psx aspect ratio: off

ok, the lag is now off or I only imagined it, heehee, but the screen load takes still some time, which it didnt do at very first settings when I installed epsxe

But I think its now just fine other than that, thank you for your time as well! :)
The screen load is probably a slow down when doing a fullscreen effect, you should disable AA when using petes ogl 2 as it will kill performance.

Try fiddling with the 0x1 and 0x2 game fixes in the gfx plugin, though i think 0x1 actually breaks ff9.
For the GFX plugin the x02 gamefix should help.
For eternalSPU enable the first gamefix, too (update before accessing register).
You also can try to adjust the buffersize to fit your soundcard better.
Thanks guys, Ive been playing now quite alot so managed to red the forums only now, lol
I don't know what is this AA setting but other things seem to be ok!
Thanks for the tips, actually now when I have played Ive neglected all possible setbacks that there maybe as I got that much sucked in-game :D
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