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Pete's PSX OGL2 Plugin; memory leak?

1061 Views 2 Replies 2 Participants Last post by  Velocity 7
I just noticed that with Pete's OGL2 plugin, for some reason as I play Chrono Cross the game starts to slow down under framebuffer usage. To counteract it, I either have to disable and re-enable framebuffer effects (FE) in-game, or exit back to ePSXe and go to Run -> Continue. The framerate returns to normal after such a procedure.

Having said that, I believe that there is a memory leak of some sort that exists within the FE. Pete, if you're reading this, you might want to take a look.
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Might want to include your Video card make/Driver version and the plugin settings you're using..
So he has a starting point..
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