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does work Pete's OpenGL work "normal" for anyone in Chrono Cross?

The game runs fine in Direct 3D but OpenGL is a bit faster but OpenGL has a bug.............

whenever I'm in a battle and one of my characters run up to attack and enemy...the screen flashes of the character running at the enemy......and when u attack it keeps flashing....until they return to there spots.....

any have this problem before

I have a geforce 2 with the newest drivers

Direct 3D and Software don't do this problem.......


And Another problem I found was anytime the screen get wavy u can't see anything except the very bottom of the screen (happens ex. Back in the past at Lucca's burning house..)

and the only solution I found to this problem is use the software plug-in but software...is too ugly for me......

anybody know how to make it work in OpenGL or Direct3D (what do I do? to fix)
 

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whenever I'm in a battle and one of my characters run up to attack and enemy...the
screen flashes of the character running at the enemy......and when u attack it keeps
flashing
Maybe you mean that small motion blur effect that sometimes happen in a CC battle? Try setting the "Framebuffer textures" to black...
 
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