I'm trying to get FF7 PAL to work with ePSXe 1.60 and Pete's MesaGL Driver 1.68. Currently my biggest concern are the graphics, while using the P.E.Op.S SoftX Driver 1.12 i get everything working perfectly, except the resolution sucks and i can count the pixels (even on high settings) especially on the 3d characters. While using the GL driver it works perfectly except some textures on the 2d backgrounds will show with green outlining. I've seen from posts around here that the latest version is the ogl2 driver, yet i havent been able to find it in linux format and Pete's site seems to be down (or all the links are just broken), so the latest version i could find are these. Is there any way to get rid of that bug? Other then that everything looks more or less okay (the models are a bit shaky when the camera moves around, but its ok).
My config is:
ResX = 1024
ResY = 768
KeepRatio = 1
VRamSize = 256
GarbageCollection = 1
PalTexWnds = 0
HiResTextures = 1
FullScreen = 1
ScanLines = 0
ScanLinesBlend = 0
FrameTextures = 2
FrameAccess = 3
TexFilter = 6
AdvancedBlend = 1
Dithering = 0
LineMode = 0
ShowFPS = 0
UseFrameLimit = 1
UseFrameSkip = 0
FPSDetection = 1
FrameRate = 200
OffscreenDrawing = 3
OpaquePass = 1
AntiAlias = 1
TexQuality = 0
MaskDetect = 0
FastMdec = 1
OGLExtensions = 1
ScreenSmoothing = 0
UseFixes = 1
CfgFixes = 1
Thanks.
My config is:
ResX = 1024
ResY = 768
KeepRatio = 1
VRamSize = 256
GarbageCollection = 1
PalTexWnds = 0
HiResTextures = 1
FullScreen = 1
ScanLines = 0
ScanLinesBlend = 0
FrameTextures = 2
FrameAccess = 3
TexFilter = 6
AdvancedBlend = 1
Dithering = 0
LineMode = 0
ShowFPS = 0
UseFrameLimit = 1
UseFrameSkip = 0
FPSDetection = 1
FrameRate = 200
OffscreenDrawing = 3
OpaquePass = 1
AntiAlias = 1
TexQuality = 0
MaskDetect = 0
FastMdec = 1
OGLExtensions = 1
ScreenSmoothing = 0
UseFixes = 1
CfgFixes = 1
Thanks.