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Discussion Starter #1
Hi,

I have a nVidia GeForce 2 Ti, and I use Pete's OpenGl 1.77 plugin.

Since ePSXe 1.7 has an internal FPS limitation available by pressing F4 button, which method is better: the internal one or plugin?
 

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the internal limiter is better since it has a more accurate fps calculation, however, sometimes you just want raw speed so petes limiter + eternal spu is better.
 
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