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I just noticed this thread right after I posted a similar question on the ePSXe messageboard. It seems
that there is always some outstanding lack of dilligence on the emucoder's part that causes every
emulator out there to fall short of perfection. For Epsilon of UltraHLE, it was lack of motivation, for the
authors of AdriPSX and ePSXe, it was their inablilty to implement a stupid graphics port and now, with
the CPU emulation as great as it is, we have asit around and wait for some genius to hack the EXE just
to get proper texture alignment in games because the lazy coders can just sit and claim they've
created something new because plugins aren't considered programs. No, all you've created is an
imperfect, not graphically enhanced, inferior version of the PlayStation CPU (maybe a little added
support, i'll give you that) with a couple input and output routines. As far as I am concerned, give
credit to that which it was due! (Duddie Rules!!!!!!!)

Sorry, SSandman, but this is one of the stupid posts I've ever seen. Make your own
emu/plugin/whatever before insulting CONSTRUCTIVE emu coders. But I think after
you have started doing something CONSTRUCTIVE, you will act differently.

Btw, Duddie doesn't want to rule anymore... he enjoys "party-all-the-time" :)
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