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Discussion Starter · #1 ·
hi everyone,

i've recently updated my peops gpu plugin to version 1.17, (thanks pete!!), and i've some problems with 2xsai/hq2x/scale3x/whatever stretching. the sony bios screen and the playstation logo are correctly shown, but when the game begins, the display is erm .... how can i explain that with my broken engrish ??

well, a screenshot is worth a thousand words in this case: ;)



i always used peops 1.16 with 2xsai stretching, and i never experencied this problem before. it happens with 16/32 bit color, and with every desktop resolution. i must use the "scale to windows size, keep aspect ratio" option, a bit ugly in comparison of the 2xsai stretching. :(

here's my specs:
athlon xp 1800, radeon 8500 64mb ddr, catalyst 5.6, xp pro sp2.

do you have a similar problem with gpu peops? maybe the new graphics filters introduced in 1.17 (hq3x is great, unfortunately my athlon 1800 is too weak) are disturbing my lovely 2xsai stretching...
 

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Discussion Starter · #3 ·
Here it is:

Plugin: P.E.Op.S. Soft Driver 1.1.17
Author: Pete Bernert and the P.E.Op.S. team

Resolution/Color:
- 1024x768 Fullscreen - [16 Bit]
Stretch mode: 3
Dither mode: 0

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto

Misc:
- Scanlines: disabled
- Game fixes: on [00000002]
 

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Discussion Starter · #6 · (Edited)
i'm really stupid. i've omitted the emulator. :heh: i'm using ePSXe 1.6.0

hushypushy, i have tried the three dither modes and the problem didn't solved. i have also activated the system memory option (which disables the auto screen filtering) and even the vsync two options i never use, and the display is still broken in stretched modes. the game i wanted to play, you recognized it i'm sure, is street fighter alpha 3. so, i've activated the special game fix for the capcom 2d fighters. i turned the special game fix off, and there's no changes.

if someone can help me, i will give you more pics of haruka ueshima. :eek:nthepull :D
 

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Discussion Starter · #8 · (Edited)
thanks a lot MxC!
I'll try this right now.

i had to install the libguide40.dll file in windows/system32. now the stretched modes are displaying perfectly :wub:



only the scale3x stretching and hq3x stretching are crashing epsxe (BSOD just after the Playstation logo), maybe because my cpu is too weak : AthlonXP 1800+. the scale3x and hq3x non stretched modes are fine.

you and the Peops team deserve this gift:

Gift
a confortable chair!! :D
 

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...

skaiboy feisar said:
thanks a lot MxC!
I'll try this right now.

i had to install the libguide40.dll file in windows/system32. now the stretched modes are displaying perfectly :wub:



only the scale3x stretching and hq3x stretching are crashing epsxe (BSOD just after the Playstation logo), maybe because my cpu is too weak : AthlonXP 1800+. the scale3x and hq3x non stretched modes are fine.

you and the Peops team deserve this gift:

Gift
a confortable chair!! :D
i have de same problem
where can i find the libguide40.dll file?
sa seré mieu de parlé fransé,ou pouréje trouvé ce fichier,silteplé ajoute moi a msn [email protected],car jé dotre problem ac lémulation,éjeu peu tédé moi ossi :thumb: bon tou dabor di moi ou trouvé ce libguide40.dll
 

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libguide40 was only needed for that build i posted here because i left a compiler flag on by accident.
I removed that build since it is now outdated.
This one has many changes since that one. The linux X version has the new filters now also. This one also has an experimental tweak to fast foward. Let me know if it causes problems.
Here is a link for the windows binary.
 

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Discussion Starter · #12 · (Edited)
oh i'm really sorry MxC, i did'nt replied for awhile. I were in holidays, i'm just back home since this week.

I'll beta test the build you posted this afternoon, and i will post the results.

-------------------------------------------------------------------------
Edit: Here's the results of my beta testing

The Fast-forward option (activated by pressing the add button) worked fine. :thumb:
Every graphic filter is now displaying correctly. In the previous build, the Scale3X and HQ3X stretching were freezing my computer. There's just a little bug in the HQ3X stretching. It's behaving like the Scale3X filter:

http://skaiboy.free.fr/scale3x_stretching.jpg
http://skaiboy.free.fr/hq3x_stretching.jpg

This problem affects both HQ3X stretching and unstretching modes.
-------------------------------------------------------------------------

Gigalead>Un francophone sur ce forum! Sortons le beret, la baguette, l'accordeon et vive le gros pif de Gérard Depardieu. :D :D
 

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Discussion Starter · #14 ·
thanks MxC now the HQ3X is displaying perfectly. :thumb:

there's just one little bug left, it's not really important. The Scale3X unstretching is not centered on the screen:

http://skaiboy.free.fr/scale3xunstretched.jpg

Sorry, I have'nt found this early.
Maybe because the resolution i used is a low 1024x768. I tried 1280x1024, scale3x unstretching but the display remains black. I can hear the music of the game, so my computer is not freezing. I think my processor is not able to handle scale3x in such a resolution, it's a poor AthlonXP 1800+.

Can someone else try Scale3x unstretching in 1280x1024 with a stronger processor? Thanks.
 

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Hi everyone. I'm new here.
I have been doing some extensive searching for a good link to the
revised peops soft 1.17 plugin that fixes the 2xsal,h3x,etc. bug mentioned in this post.
Despite my best efforts, I just can't find one. All of the links are dead.
I was wondering if someone could do me a HUGE favor and post a new working link. I know its been a long while since the last post in this thread, but I recently got back in the groove of emulating and I'm trying to play an import of ToP for psx.

Thanks in advance.
 
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