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Similar to my PeteOpenGL2Tweak xBRZ hack, but replaced internal scaler, also added Nearest Neighbor as option. Used PCSXR fork, source code shareable on demand - PM me.
Download here: http://dev.tapek.shst.pl/ePSXe/gpuPeopsOpenGLxBRZ.7z
NOTE: xBRZ scaler will only work correctly for "R8 G8 B8 A8" texture format. Option "Scale MDEC" is for scale MDEC (movie) texture. Some game uses MDEC data as backgrounds - like Resident Evil. There are 2 setting, checked = scale texture and MDEC, grayed = scale -only- MDEC. Scaling MDEC is -slow-.
EDIT:
Sources: http://dev.tapek.shst.pl/PCSXR/pcsxr_peopsopengl_xbrz.7z
Download here: http://dev.tapek.shst.pl/ePSXe/gpuPeopsOpenGLxBRZ.7z
NOTE: xBRZ scaler will only work correctly for "R8 G8 B8 A8" texture format. Option "Scale MDEC" is for scale MDEC (movie) texture. Some game uses MDEC data as backgrounds - like Resident Evil. There are 2 setting, checked = scale texture and MDEC, grayed = scale -only- MDEC. Scaling MDEC is -slow-.
EDIT:
Sources: http://dev.tapek.shst.pl/PCSXR/pcsxr_peopsopengl_xbrz.7z