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Thirteen1355 I've played the PC version of Soul Reaver, but it's just a port of the PSX version. Than I got the Dreamcast version running on nullDC (Demul is too heavy for my system) and it definitely looks like the best version. The PC version seems to "emulate" most of the PSX wobbliness, much like someone commented about the PC version of Final Fantasy VIII in the Tweaks thread, where character models would "snap" their vertices while still. But PCSXR-PGXP, being an emulator, has many options and "tweaks" that can be applied to the game, which the PC version does not have (it only has a bilinear filter option), and it runs better than Dreamcast emulators on my system, so I'll stick with the PSX version. Someone also made an "undub" for the PSX version. This game had an official Brazilian-Portuguese release, with dubs and all, and this hack works quite well, besides lower quality audio. The widescreen hack here also works better in my opinion.
My first game was Alex Kidd in Miracle World (reason of my profile picture). The Sega Master System was an amazing console, not only the design, but the controller felt much better than a NES controller, that my father bought later. In the NES, I don't remember playing Mario so much, because it felt "repetitive" for me. The levels were similar, the castles were all equal, and the bosses were all the same. I don't actually remember beating Super Mario Brothers on the NES, I played Duck Hunt much more XD (I had that Duck Hunt/Super Mario combo cartridge). The first 3D console I came in contact with was the N64, and I did play Super Mario 64 a lot on it. But it was borrowed from my older brother, and eventually I had to part ways with, without ever beating it as well. But than my father bought a PlayStation, and the first game I played was Crash Bandicoot. I liked that immediately, and it sticked with me until this day. I played all the N64 games on Project64 as well, and even most of the games that I didn't have, like the classics Banjo, and even Zelda, but today, I've beaten more PSX games than N64 games. And like I said in the Tweaks thread maybe, I didn't perceive what the PSX did with textures at all initially XD. It was only after PGXP started that I could really see the PSX did things differently from the likes of N64 or Dreamcast, so now I like "non-wobbly" textures better. Different experiences develop different tastes...