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Compiled SVN 1965 x64 on Vista/Windows 7 the OpenGl plugin works alright, but have only three games to test it on, Animal crossing, My Sims Kingdom and Tales of Symphonia.
I only do a simple compile in visual 2008 using the build manager active solution config to “release” and platform to “x64” then compile using the build solution option.
But you guys know this stuff already, Xtreme2damax somethings happened to your computer man.
 
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