Next Generation Emulation banner
1 - 2 of 2 Posts

·
Registered
Joined
·
5,355 Posts
Discussion Starter · #1 ·
2009/04/26 2.11 released
- The number of "Numbered Save State" has been increased to 50 places.
Save from #21 to #50 is possible by "File->Save State another II" menu.
And, "File->Load State another II" menu was added for loading.
- The operation when the CD-Read made an error was brought close to a real
machine. In the ACT4 of "Valis IV", the problem that the voice was not
occasionally correctly played was solved.
- The processing of the vertical display beginning position decision has
been improved. In "Popful Mail", the problem that one surface line of the
screen has disappeared (generated from v2.08) was solved.
- The speed and timing were elaborately brought close to a real machine. In
"Uchuu Senkan Yamato" and "Ys IV", etc., I think that I approached a real
machine by the timing of the image and the voice generation.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The
operation test is not done. Please see "Readme98.txt" in the ZIP file
about details and notes, etc.
http://www.ouma.jp/file/Ootake211-for98.zip
Site @ PC Engine emulator "Ootake"
 
1 - 2 of 2 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top