Site @ PC Engine emulator "Ootake"2008/12/14 1.61 released
- CPU processing part and the video chip processing part were considerably
sped up. I think that processing lightened in some measure with the not
fast personal computer.
- "Volume10-100" was added to the "Volume" menu. The volume can be adjusted
in detail. It is possible to adjust it quickly also with [PageUp] and
[PageDown]key of the keyboard. Use the resume ("File->Set Resume" menu),
and the best volume at each game can be set.
* This menu changes the volume of other Windows Software using it now (
software that uses the volume of WAVE like the movie player etc.).
It is a specification to make the best use of the tone quality of Ootake
to its maximum. It automatically returns to former volume when Ootake is
- CPU-Speed(HuC6280) setting part of the "Speed" menu has been improved. Set
the speed often used or the limit speed in the personal computer, and the
CPU-Speed can be quickly switched with the [Delete] key. The speed of the
video can be quickly changed with [Home] and [End] key.
* As a result, the arrangement of the shortcut key of the speed adjustment
changed. Please see the right side of the menu or the manual about new
arrangement. The key that returns everything to a normal speed is
- A temporary volume adjustment function of the previous version (old
"Volume" menu) became "Temporary Volume" menu. Tone quality falls when
lowering the volume by this menu.
- The timing of the interrupt processing of CPU was brought close to the
movement of a real machine. In "Jack Nicklaus' Golf", the problem that the
left side of the screen sometimes falls into disorder was solved at the
- The speed and timing were brought close to a real machine more. In the
title screen of "SORCERIAN", the problem that the screen falls into
disorder by one frame was solved. In the KEN stage start of "Street
Fighter 2 dash", the problem that the screen falls into disorder by one
frame was solved. In the shopping screen of "ORDYNE", the problem that the
screen falls into disorder by one frame was solved.
- The access timing of Backup-RAM was brought close to the movement of a
real machine. In the high-score screen of "DARIUS Plus" and the loading
screen of "Lady Sword", how of the screen for disorder has approached a
- The timing of the raster interrupt processing was brought close to a real
machine. In the start of "After Burner 2", the problem that the lower side
of smoke fell into disorder occasionally (generated by v1.60) was solved.
- The processing of ADPCM voice was brought close to a real machine. In
"Jack Nicklaus' World Golf Tour (CD-ROM)", the problem that Nicklaus's
explanation voice had become interrupted on the way was solved.
- In "Mugen Senshi Valis", when a fast CD-ROM drive is used, the problem
that had stopped when starting occasionally was solved.
- The processing of the LFO function of a built-in sound was brought close
to a real machine. In "Drop Rock Hora Hora", the bug with an amusing tone
(generated from v1.59) was corrected.
- The message display when the state save and load was simplified.
- "2dot" and "1dot" was added to the "Show Overscan Area" menu.
- Additionally, a detailed part has been improved and corrected.