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Discussion Starter · #1 ·
I'm having some trouble w/ the lens of truth. It reveals invisible objects and platforms perfectly, but anytime I use it to see through invisible walls, they only appear as a barely distinguishable lighter shade of the wall color. What do I need to tweak to get the walls to disappear properly?

Rice Beta 6.1.1 (latest beta), only settings changed are texture quality (2xSAI).
Default Audio
Default everything else
Using Djipis Cel Shade mod
 

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Discussion Starter · #3 ·
nope. Jabo's D3D8 works fine though.
 

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bsnes, ePSXe
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the only thing i can think of is to mess with framebuffer settings. careful though, some framebuffer settings can be problematic and can cause the game not to even boot. the best i can say is mess around; i started OoT actually two days ago, so im not as far as you :p

are you using directX or openGL? DX is better by far, so use that. you also might want to try 1964.

perhaps yelo will get in here, he is far more knowledgeable about N64 emulation than i...im a noob :p
 

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Discussion Starter · #5 ·
I started two days ago too.... I probably play for longer stints though.

I'm pretty sure I'm using DX, I'll switch if I'm not.
 

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bsnes, ePSXe
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yeah i got to the bottom of the deku tree where you shoot the eye on the wall with your slingshot, and i havent progressed any further ;)
 
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