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It's a Spinning Smile!
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5,309 Posts
Discussion Starter #1
No idea why this stops, from the log I guess IPU, but I created an IPU patch (SceMpegIsEnd) and it still hung on frame 177-178. Gsdx reports 5 ppf.

Warning log is 150MB un-rar'd
 

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Premium Member
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821 Posts
I assume you have seen that i just posted a topic for "Onimusha Warlords".
I guess both games were made by the same devrs therefore having a similar core.
Stop the game and enter debugger.
Does the machine code look like on the attached picture (with different addresses of course)?
If so you are stuck in "sceIpuSync"
NOP out the BLTZ command to break the infinite loop.
 

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It's a Spinning Smile!
Joined
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5,309 Posts
Discussion Starter #3
I would love to, except 'esc' won't work, due to asadrs fecking pad plugin, and the entire GS window freezes, so I can't even hit [x] !
 
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