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161 Posts
Daedalus is a great project, and run comercial games well!
I've reinstalled Dx8, and the old problem has returned again (running ePSXe using Pete's D3D causes crashes). I can't use Dx8 with ePSXe, it's really an annoying problem. Next I have uninstalled Dx8 and reinstalled Dx7a and the problem has gone again. It proves the Dx8 causes the problem. But Daedalus need a dll from dx8, dinput8.dll. I've put it in windows\system and now daedalus runs normal using Dx7a, hehehe, great! But I need to know why the "Dx8+K7M mobo+Athlon650classic+win98SE+ePSXe" combination is unstable!
I've reinstalled Dx8, and the old problem has returned again (running ePSXe using Pete's D3D causes crashes). I can't use Dx8 with ePSXe, it's really an annoying problem. Next I have uninstalled Dx8 and reinstalled Dx7a and the problem has gone again. It proves the Dx8 causes the problem. But Daedalus need a dll from dx8, dinput8.dll. I've put it in windows\system and now daedalus runs normal using Dx7a, hehehe, great! But I need to know why the "Dx8+K7M mobo+Athlon650classic+win98SE+ePSXe" combination is unstable!