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Discussion Starter · #1 ·
Uh, hi.

I was trying to play Yu-Gi-Oh! World Championship 2007, but whenever I try to open it it says "cartridge not found". I tried the suggestions for other similar issues but they didn't work. Could the rom be bad? Is this game not supported by nocash? I've never tried to emulate DS games until now so i wouldn't know. I also tried to use a different rom, but that didn't work either.

I almost feel like I'm just making a stupid mistake but I dont know what it is. Anyone know how to fix it?
 

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Hackin 'n Slashin
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There's a stickied FAQ thread which should be checked before making topics like this because because it answers questions like this.
 

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Discussion Starter · #3 ·
There's a stickied FAQ thread which should be checked before making topics like this because because it answers questions like this.
I did that already.

It was a great FAQ but it didn't tell me what is wrong if I get the "cartridge not found" message.

Could you just take a minute to explain what might be wrong? I tried everything you put on that FAQ and none of it worked.
 

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Hackin 'n Slashin
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7. I can't load any games? I get some sort of unable to read card error? The data could not be accessed. Turn of the power and reinsert the DS card? Some sort of strange japanese/spanish/any other language text when I try to load any DS game? Correct savetype for my game?

Versions before 2.6a do not have an autodetect savetype function and therefore need to be set manually in 'Options->Emulation Setup->NDS cartidge backup media'. In order to find the correct savetype go to a site like AdvanScene and divide whatever savetype it gives you for the game by 8 to convert the bits to bytes for no$gba's use and then set it to that. Be aware that you then have to reset or reload the game for the savetype to come into effect. The only way a game will save correctly is if the correct savetype has been set. Also be aware that some games when started with the incorrect savetype will automatically wipe your save data and you will have to start from the beginning again. UniverseJDJ's Basic Profile Manager allows you to maintain preset profiles for your games which should allow you to prevent loss of save data on versions before 2.6 due to the game being loaded with the incorrect savetype.
If you prefer not to go to AdvanScene every time you could memorize/store this table somewhere.

Quote:
COMMON ---> NOGBA
EEPROM - 4Kbit -> EEPROM 0.5Kbytes
EEPROM - 64Kbit -> EEPROM 8Kbytes
EEPROM - 512Kbit -> EEPROM 64Kbytes
FLASH 2048Kbit(2Mbit) -> FLASH 256Kbytes
FLASH 4096Kbit(4Mbit) -> FLASH 512Kbytes
FRAM 256Kbit -> FRAM 32Kbytes
No game at this stage uses FRAM.
For version 2.6a just set it to Auto. Most games are supported through the Auto setting, but some may require you to exclusively set the propper savetype.
ADVANsCEne - Scene Releases - NDScrc - RToolDS
Basic Profile Manager for No$GBA

It does mention what the problem is, but fine, for you I added that phrase into the questions for that answer as well.
 
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