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not enough data, more input required.
 

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No$gba Philosopher
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Almost same here. This is mine. I wondered if these make No$Zoomer slow due to so many filters, or because it takes away CPU powers?

CPU: Intel Pentium dual-core processor T2330, 1.6 Ghz 533MHz FSB, 1 MB L2 Cache
Graphics: Moblie GMA X3100, 358 MB
RAM: 2 GB DDR2

Is that enough?
 

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Hackin 'n Slashin
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No$Zoomer merely piggybacks onto no$gba so unless you are drastically increasing the screen size and applying filters then there's absolutely no additional performance hit...in fact it just about runs better than no$gba on it's own.

But yes DS emulators like no$gba require a lot of CPU Power so on weak systems it may very well slow the entire system down whilst in use...obviously increasing the screen size and/or applying filters only increases the strain placed on the processor and further slows everything down.

I told you before that your system is weak tom_mai78101.
 

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No$gba Philosopher
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I told you before that your system is weak tom_mai78101.
Hm? I don't recall that...but I'll try to find the source. Give me hints and it'll help me out while I'm searching.

I'm not exactly sure about this, but 1.6 Ghz seems to be okay. Everything's running, if meeting today's standards (As of September 2008), at its minimum, I guess. I can't help it when there's not enough money and information at the time I bought this laptop.
 

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tom, i have a 2.1ghz single core and i can run very few games at full speed (without fixes and frame skipping)

so since nogba only uses a single thread, then 1.6 just isn't fast enough.
 

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No$gba Philosopher
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So, 1.6 Ghz can run fine. With No$zoomer, it is cut down to 800 Mhz?

Oh boy. Saving my allowance for my next laptop.

I mean, I don't get it. 1.6 Ghz, playing normally, and there's no lag, no frameskipping, no errors, etc. If you run at 2.1 Ghz, would No$gba be emulating at the same speed as 1.6 Ghz? Same goes for 3.2Ghz single core?

EDIT: I was wrong. I was playing at 0.8 Ghz per core. So, make that 800 Mhz to 600 Mhz.
 

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Hackin 'n Slashin
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No, No$Zoomer does not reduce performance unless zooming and applying filter...and even then it's not a 50% performance loss, it's more of a 5% performance loss.

What Squall meant was that you have two 1.6Ghz Cores, but no$gba only uses one core so as far as no$gba cares your system is not a 1.6Ghz Dual core but only a measly 1.6Ghz single core...which is simply not enough.

For instance when playing PC games or just genereally using your PC for all sorts of stuff, then your 1.6Ghz Dual-core will beat Squall's 2.1Ghz Single core. But when it comes to emulation Squall's 2.1 Ghz single core is A LOT stronger than ONE of your 1.6Ghz cores.
 

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Having speed stepping enabled can intefere with emulation as well.
 

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No$Zoomer work just fine on an intel made graphics card with only 64 MB of Video RAM and 256 of ram. :(

Albeit most games for me run at between 80%(Pokemon D/P/P) to normal speed.

I also agree with Squall-Leonhart. don't speed step and make sure you have the latest no$gba.

Otherwise there should be no problem.... but i know there will be....
 

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Hackin 'n Slashin
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It's not your graphics card that determines your speed, it's pretty much all your processor.
 

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No$gba Philosopher
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Thanks for the info.

(Note to Self: 1.6 GHz dual core meant two 1.6 Ghz single core? Naming these hardwares sure is confusing...)
 

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Hackin 'n Slashin
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Yes, a dual core is simply two seperate cores working together. Some programs can make use of both cores, but not all and many emulators, especially DS ones fall into the category of apps that can only make use of one core.

I am not saying Dual-Cores are bad or weak, just not everything can use their full potential which is why it helps to have a dual-core with high clocks like for instance an E8400 (that's a desktop processor though so you won't find it for laptops...the best you could probably get in a laptop is some 2.5Ghz Core2Duo).
 
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