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Discussion Starter #2 (Edited)
Hmm... Some nice progress in the 0.7 official release... Some .pss frames (well, 2-3 on about 30) are correctly displayed with GSdx9 now... :thumb:
But currently, the pss seem to loop after a few frames...
 

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Discussion Starter #4 (Edited)
After some tremendously long loading time (@0.30-0.70fps...), I finally managed to get in-game with beta from 13 Feb 2005, rec on & Gsdx9...

Of course, as the game uses the same 3D engine as Devil May Cry, the 3D is also 'broken'...
However, the in-game menus look very nice... :)

 

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Discussion Starter #5
Amazing!!! Now with beta from 13/04/2005, the in-game models are shown with quite few 3D errors...
:bow: *Linuz* :guitar:

With gsdx9 (from 2 april), quite a lot is missing in lighting & background... (even got a texture missing error with my card... :emb: )
With gssoft (from 11 april), it looks almost perfect... but in low res...

Please Gabest, fix gsdx9 so I can post quality high-res shots... :p :D
 

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Discussion Starter #6
Funky colors with gsdx9 from 13/04/2005... well... for all games & with all pixel shader modes... :p
 

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Discussion Starter #7
With beta from 15 April & gsdx9 from 02 April, more effects (smoke, halos...) are displayed but most of the 3D objects are missing... some 2D objects are also missing from menus... (compare with shots from before...)
 
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