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He's watching you.
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Discussion Starter · #1 ·
It's been quite a while since there was any news on NeoPSX so I figure that I might as well talk about what's going on. Basically as of right now NeoPSX is not being worked on, now this does not mean its dead, more like pending. I've been busy with too many other things to even consider working on NeoPSX any time soon. I'm hoping once things settle down and the dust clears I'll be able to go back to work on.

So for now I've decided only to release the source code. Basically this is the most recent build of NeoPSX, here's the changelog:


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New code base - completely rewritten...again
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New GUI using WTL (Windows Template Library)
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Partial support for PSEmuPro plugins specs
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New plugins dialog unique to NeoPSX
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Partial support for Playstation hardware emulation




Really the Playstation root counters (programmable timers) have me stumped, and any help in this area would be tremendously appreciated. This is of course why I'm releasing the sources, because it someone would like to modify it, as long as they obey the license that's cool with me. The license is this:

"This source code is free software, do with it as you please, It comes with no warranty or any of that business, and as long as you give credit to the author (Eric Scrivner aka zenogais) you may modify or use portions of it as much as you want"

Enjoy.
http://zenogais.net/
 
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